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COST[500]

[ RAID UNITS ]

DMS-074 Methuss Mariner
ROLERAID
COST500
ENVGROUND
ADAPTGROUND / AQUATIC
Combat Specs (MS Mode)
UNIT HP
15,500
RESIST: BALLISTIC
22
RESIST: BEAM
22
RESIST: MELEE
12
OFFENSE: RANGED
25
OFFENSE: MELEE
25
SPEED
140/200
HIGH-SPEED MOBILITY
220/240
THRUSTER
75
TURN SPEED
69/54
SLOTS (C/M/L)
11/11/14
MELEE PRIORITY
3
Weaponry
[MS:MAIN] Arm Beam Gun x2, Combat Nail
[MS:SUB] SUBROC
Skill Program (Common/MS)
Transform: Aquatic, Aquatic Mobile Shooting Lv1,
Maneuver Armor Lv2, Emergency Evasion System Lv2, Melee Combo Controller Lv2, Pursuit Melee Aux. Program Lv2, Pursuit Ranged Aux. Program Lv2, Offense System Lv2, Power Accelerator Lv2, Forced Injector Lv2, Special Leg Buffer Lv3, Special Back Add-On Buffer Lv2, Assault Booster Lv1, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
DMS-083 Gouf Flight Test Type (Jaburo Base Type)
ROLERAID
COST500
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
17,500
RESIST: BALLISTIC
18
RESIST: BEAM
18
RESIST: MELEE
08
OFFENSE: RANGED
20
OFFENSE: MELEE
30
SPEED
140
HIGH-SPEED MOBILITY
215
THRUSTER
70
TURN SPEED
69
SLOTS (C/M/L)
16/12/08
MELEE PRIORITY
3
Weaponry
[MAIN] Giant Bazooka (2-Burst), MMP Heat Saber
[SUB] Bazooka (Cluster), Bazooka (APHE)
Skill Program
Low-Altitude Flight, Terrestrial Tactical Frame,
Flight Control Program Lv4, Maneuver Armor Lv2, Mobile Melee Program Lv1, Emergency Evasion System Lv1, Forced Injector Lv2, Melee Combo Controller Lv1, MS Destroying ATK Program Lv1, Jamming Lv1, High-Performance Balancer Lv1, Assault Booster Lv1, Leg Shock Absorber Lv3, Anti-Blast Stabilizer Lv1

[ GENERAL UNITS ]

DMS-082 Gundam GP01 Aqua Type (0083 MSV)
ROLEGENERAL
COST500
ENVGROUND
ADAPTGROUND / Aquatic
Combat Specs
UNIT HP
15,500
RESIST: BALLISTIC
18
RESIST: BEAM
18
RESIST: MELEE
18
OFFENSE: RANGED
20
OFFENSE: MELEE
30
SPEED
130
HIGH-SPEED MOBILITY
200
THRUSTER
60
TURN SPEED
66
SLOTS (C/M/L)
12/12/12
MELEE PRIORITY
3
Weaponry
[MAIN] Missile Launcher (Torpedo), Beam Saber
[SUB] Beam Saber [MSL], Torpedo, Shoulder Torpedo Tubes x4, GP01 Shield x2, Head Vulcan
Skill Program
Melee Scaling Logic, Terrestrial Tactical Frame,
Aquatic Mobile Shooting Lv2, Emergency Evasion System Lv2, Forced Injector Lv2, Power Accelerator Lv2, Maneuver Armor Lv1, Melee Combo Controller Lv1, Pursuit Ranged Aux. Program Lv1, Bullet Feeder Lv1, Flight Control Program Lv2, Quick Boost Lv3, Leg Shock Absorber Lv3, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1

[ SUPPORT UNITS ]

DMS-016 Gouf Flight Test Type (H-4)
ROLESUPPORT
COST500
ENVGround
ADAPTGround
Combat Specs
UNIT HP
16,500
RES:BAL
24
RES:BEAM
24
RES:MEL
06
OFF:RNG
45
OFF:MEL
10
SPEED
125
HSM
195
THRUST
75
TURN
63
SLOTS
11/12/13
PRIORITY
1
Weaponry
[MAIN] Giant Bazooka (2-Burst), Blow
[SUB] High Mobility G Rocket, Leg Rocket Cannon, 5-Barrel Finger Vulcan x2, 5-Barrel Finger Vulcan (Rapid-Fire)
Skill Program
Range Extender, Link-Sync Restorer, Engine Berserk,
Flight System Lv2, Damage Control Lv2, Observational Data Link Lv1, Immobile Aerial Fire Lv1, Special Leg Buffer Lv5, Glide Structure Lv3, Flight Control Program Lv2, High-Performance Radar Lv1, Leg Shock Absorber Lv3, Quick Boost Lv2, Optimized Cooling Efficiency Lv1
DMS-066 GM Sniper II (Titans Colors)
ROLESUPPORT
COST500
ENVSPACE / GROUND
ADAPTSPACE
Combat Specs
UNIT HP
18,000
RES:BAL / BEAM
22 / 22
RES:MEL
10
OFF:RNG
45
OFF:MEL
15
SPEED
125
HSM
190
THRUST
65
TURN
60
SLOTS
05/12/19
PRIORITY
2
Weaponry
[MAIN] L-9 Beam Rifle, Beam Saber
[SUB] Beam Gun (2-Burst), Command Shield, Hand Grenade (E)
Skill Program
High-Precision Shooting Support, Limited Maneuver Assist,
Resist Move Lv2, High-Performance Radar Lv3, High-Performance Scope Lv3, Melee Composite System Lv1, Anti-Jamming Lv2, Frontline Support System Lv2, High-Performance Thruster Control Lv1, High-Performance Aerospace Gimbal Lv2, Observational Data Link Lv1, Personnel Radar Lv3, High-Spec AMBAC Lv2, Anti-Blast Stabilizer Lv1, Leg Shock Absorber Lv4, Quick Boost Lv2
DMS-073 Methuss (Mega Bazooka Launcher Equipped)
ROLESUPPORT
COST500
ENVSpace / Ground
ADAPTNone
Combat Specs
UNIT HP
18,500
RES:BAL
25
RES:BEAM
25
RES:MEL
04
OFF:RNG
40
OFF:MEL
10
SPEED
120/180
HSM
185/215
THRUST
70
TURN
50
SLOTS
05/15/16
PRIORITY
1
Weaponry
[MS:M] Arm Beam Gun x2, Beam Saber
[MS:S] Mega Bazooka Launcher [ROL], Beam Diffusion Missile
Skill Program
MBL Special Defense System, Release Ranged Output Limiter Lv1,
Transform (Flight) Lv1, Damage Control Lv1, Frontline Support System Lv2, High-Performance Radar Lv2, Observational Data Link Lv1, Immobile Fire System Lv1, Special Leg Buffer Lv3, Special Back Add-On Buffer Lv2, Flight Control Program Lv2, High-Spec AMBAC Lv2, Personnel Radar Lv2, Leg Shock Absorber Lv3
DMS-094 Rosette (Cannon Equipment)
ROLESUPPORT
COST500
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
18,000
RESIST: BALLISTIC
20
RESIST: BEAM
20
RESIST: MELEE
18
OFFENSE: RANGED
40
OFFENSE: MELEE
10
SPEED
115
HIGH-SPEED MOBILITY
180
THRUSTER
65
TURN SPEED
60
SLOTS (C/M/L)
08/16/12
MELEE PRIORITY
1
Weaponry
[MAIN] Beam Rifle, Blow
[SUB] Cannon Pack, Gatling Smasher, Head Vulcan
Skill Program
Vertical Aerial Anchor, Limited Maneuver Assist,
Scouting Parallel Processing Device Lv2, High-Performance Radar Lv3, High-Performance Scope Lv2, Observational Data Link Lv1, Frontline Support System Lv1, Special Leg Buffer Lv2, Special Chest Armor Buffer Lv2, R-Arm Special Defense System Lv1, Leg Shock Absorber Lv3, Resist Move Lv1, High-Performance Balancer Lv1, Forced Injector Lv1, Quick Boost Lv3, Melee Combo Controller Lv1