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Delusion MS List #008(DMS#071~#080)

DMS-071Guncannon II (Sarah Shannon Custom)
COST 400 / SUPPORT
HP 16,000
Resist: Ballistic 14
Resist: Beam 22
Resist: Melee 06
Offense: Ranged 08
Offense: Melee 32
Speed / HSM 105 / 175
Thruster / Turn 60 / 59
Slots: C/M/L 05 / 13 / 12
Melee Priority 1
Environment Space / Ground
Terrain Adapt Space
Weaponry
[Main] AESS Beam Rifle, Blow
[Sub] AESS Beam Cannon, Precision Targeting System, Head-Mounted Vulcan, Hand Grenade E
Skills
Aerial Sniper Shooting, Precision Targeting System, Precision Analysis System Lv1, Quick Boost Lv4, Flight Control Program Lv2, Glide Structure Lv2, Immobile Fire System Lv1, High-Performance Radar Lv2, High-Performance Scope Lv2, Observational Data Link Lv1, Fall Prevention Control Lv1, High-Spec AMBAC Lv2, High-Performance Balancer Lv1, Leg Shock Absorber Lv2

DMS-072Dom Tropen (Gaily's Custom)
COST 450 / GENERAL
HP 18,000
Resist: Ballistic 24
Resist: Beam 15
Resist: Melee 15
Offense: Ranged 50
Offense: Melee 05
Speed / HSM 140 / 215
Thruster / Turn 65 / 66
Slots: C/M/L 05 / 15 / 12
Melee Priority 2
Environment Ground
Terrain Adapt Ground
Weaponry
[Main] GMS MMP-80 MG, HWM Heat Saber
[Sub] GMS Sturm Faust, GMS Sturm Faust [Modified]
Skills
Ground Mobile Shooting, Heavy-Weight Melee, Terrestrial Tactical Frame, Emergency Evasion System Lv2, Forced Injector Lv2, Maneuver Armor Lv1, Explosive Reactive Armor Lv1, Mobile Melee Program Lv1, Special Leg Buffer Lv2, Optimized Cooling Efficiency Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv2, Anti-Blast Stabilizer Lv1

DMS-073Methuss (MBL Equipped)
COST 500 / SUPPORT
HP 18,500
Resist: Ballistic 25
Resist: Beam 25
Resist: Melee 04
Offense: Ranged 40
Offense: Melee 10
Speed / HSM 120 / 185
[MA]Speed / HSM 180 / 215
Thruster / Turn 70 / 50
Slots: C/M/L 05 / 15 / 16
Melee Priority 1
Environment Space / Ground
Terrain Adapt None
Weaponry
[Main] Arm Beam Gun x2, Beam Saber
[Sub / Normal] ROL Mega Beam Launcher, Beam Diffusion Missile
[Main / MA Mode] --
[Sub / MA Mode] ROL Mega Beam Launcher, Beam Diffusion Missile, Arm Beam Gun Transformed x2
Skills
[Normal] MBL Special Defense System, Release Ranged Output Limiter Lv1, Transform (Flight) Lv1, Damage Control Lv1, Frontline Support System Lv2, High-Performance Radar Lv2, Observational Data Link Lv1, Immobile Fire System Lv1, Special Leg Buffer Lv3, Special Back Add-On Buffer Lv2, Flight Control Program Lv2, High-Spec AMBAC Lv2, Personnel Radar Lv2, Leg Shock Absorber Lv3
[MA Mode] MBL Special Defense, System Shock Dampeners Lv1, Ram Attack Lv1, Anti-Blast Stabilizer Lv1,Transform (Flight) Lv1, Damage Control Lv1, Frontline Support System Lv2, High-Performance Radar Lv2, Observational Data Link Lv1, Special Leg Buffer Lv3, Special Back Add-On Buffer Lv2, Personnel Radar Lv2, Leg Shock Absorber Lv3

DMS-074Methuss Mariner
COST 500 / RAID
HP 15,500
Resist: Ballistic 22
Resist: Beam 22
Resist: Melee 12
Offense: Ranged 25
Offense: Melee 25
Speed / HSM 140 / 220
[MA] Speed / HSM 200 / 240
Thruster / Turn 75 / 69
Slots: C/M/L 11 / 11 / 14
Melee Priority 3
Environment Ground
Terrain Adapt Ground, Water
Weaponry
[Main] AQM Arm Beam Gun x2, Combat Nail
[Sub / Normal] SUBROC
[Main / MA Mode] --
[Sub / MA Mode] SUBROC [Aquatic], Arm Beam Gun x2 [Aquatic]
Skills
[Normal] Transform: Aquatic, Aquatic Mobile Shooting Lv1, Maneuver Armor Lv2, Emergency Evasion System Lv2, Melee Combo Controller Lv2, Pursuit Melee Aux. Program Lv2, Pursuit Ranged Aux. Program Lv2, Offense System Lv2, Power Accelerator Lv2, Forced Injector Lv2, Special Leg Buffer Lv3, Special Back Add-On Buffer Lv2, Assault Booster Lv1, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
[MA Mode] Transform: Aquatic, Stealth Lv2, Shock Dampeners Lv1, Ram Attack Lv1, Transformation Optimizer Lv1, Transformed Reinforcement Lv1, Emergency Evasion System Lv2, Pursuit Ranged Aux. Program Lv2, Special Leg Buffer Lv3, Special Back Add-On Buffer Lv2, Anti-Blast Stabilizer Lv1

DMS-075Luna Tank
COST 450 / SUPPORT
HP 23,000
Resist: Ballistic 22
Resist: Beam 22
Resist: Melee 02
Offense: Ranged 45
Offense: Melee 00
Speed / HSM 125 / 180
Thruster / Turn 55 / 45
Slots: C/M/L 04 / 13 / 15
Melee Priority 2
Environment Space
Terrain Adapt Space
Weaponry
[Main] Mega Particle Gun x2, Blow
[Sub] Mega Particle Gun x2 [Salvo]
Skills
Lunar Suitability, Precision Shelling Lv1, Shock Dampeners Lv1, Enhanced Tackle Lv6, Special Head Buffer Lv4, Anti-Jamming Lv3, Anti-Stealth Lv2, Frontline Support System Lv2, High-Speed Charge Lv1, Observational Data Link Lv1, High-Performance Radar Lv2, High-Performance Aerospace Gimbal Lv2, High-Spec AMBAC Lv2, Reverse Lv1, Aux. Power Lv1, Anti-Blast Stabilizer Lv1

DMS-077Agg (Double-Drill Type)
COST 300 / RAID
HP 16,500
Resist: Ballistic 20
Resist: Beam 00
Resist: Melee 10
Offense: Ranged 00
Offense: Melee 40
Speed / HSM 125 / 190
Thruster / Turn 45 / 40
Slots: C/M/L 03 / 10 / 07
Melee Priority 3
Environment Ground
Terrain Adapt Ground, Water
Weaponry
[Main] Large Drill, Laser Torch
[Sub] Large Drill x2, Rock Grinder (Counter Action)
Skills
Impact Precision Control, Shock Dampeners Lv1, Damage Control Lv3, Full Power Tackle Lv1, Enhanced Tackle Lv6, Assault Stance Lv1, Special Leg Buffer Lv2, Leg Shock Absorber Lv4, High-Performance Balancer Lv1, Assault Booster Lv1, Aux. Power Lv1, Anti-Blast Stabilizer Lv1

DMS-078Bawoo (Glemy Toto Custom)
COST 550 / RAID
HP 18,000
Resist: Ballistic 24
Resist: Beam 28
Resist: Melee 06
Offense: Ranged 40
Offense: Melee 15
Speed / HSM 135 / 210
[MA] Speed / HSM 190 / 230
Thruster / Turn 75 / 66
Slots: C/M/L 10 / 15 / 15
Melee Priority 3
Environment Space / Ground
Terrain Adapt None
Weaponry
[Main] Beam Rifle, Beam Saber
[Sub / Normal] PANS Bawoo Nutter, Arm Grenade Launcher, Shield Mega Particle Cannon
[Main / MA Mode] --
[Sub / MA Mode] Beam Assault Rifle Transformed, Wing Missiles x2 Transformed
Skills
[Normal] Purge Attack [Nutter Strike], Maneuver Armor Lv2, Emergency Evasion System Lv1, Melee Combo Controller Lv1, Forced Injector Lv2, Flight Control Program Lv2, Special L-Arm Equipment Buffer Lv4, Wings Special Cushioning Lv2, De-Transformation Optimizer Lv1, High-Spec AMBAC Lv2, Assault Booster Lv1, Observational Data Link Lv1, High-Performance Radar Lv1, High-Performance Balancer Lv1
[MA Mode] Purge Attack [Nutter Strike], Stealth Lv1, Shock Dampeners Lv1, Ram Attack Lv1, Transformation Optimizer Lv1, Transformed Reinforcement Lv1, Emergency Evasion System Lv1, Special L-Arm Equipment Buffer Lv4, Wings Special Cushioning Lv2, Observational Data Link Lv1, High-Performance Radar Lv1

DMS-079Galbaldy Alpha (Filius Stream Custom)
COST 400 / GENERAL
HP 14,500
Resist: Ballistic 16
Resist: Beam 16
Resist: Melee 10
Offense: Ranged 20
Offense: Melee 20
Speed / HSM 130 / 210
Thruster / Turn 60 / 69
Slots: C/M/L 10 / 10 / 08
Melee Priority 3
Environment Space / Ground
Terrain Adapt None
Weaponry
[Main] Galbaldy Beam Rifle, Gyan Beam Saber
[Sub] MSL Gyan Beam Saber, Sturm Faust, Galbaldy Shield
Skills
Melee Scaling Logic, One-More Thruster, Lunar Suitability, Emergency Evasion System Lv2, Forced Injector Lv2, Melee Combo Controller Lv1, Anti-Jamming Lv1, Anti-Stealth Lv1, Enhanced Tackle Lv3, Special Leg Buffer Lv2, High-Spec AMBAC Lv2, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1

DMS-080GM Intercept Custom
COST 300 / GENERAL
HP 12,000
Resist: Ballistic 10
Resist: Beam 10
Resist: Melee 10
Offense: Ranged 05
Offense: Melee 05
Speed / HSM 125 / 180
Thruster / Turn 65 / 54
Slots: C/M/L 08 / 07 / 05
Melee Priority 2
Environment Space / Ground
Terrain Adapt Space
Weaponry
[Main] Rocket Bazooka, Intercept Beam Saber
[Sub] R-4 Type Beam Rifle, Beam Spray Gun, Large Shield, Head Vulcan
Skills
Lunar Suitability, Pursuit Prevention ATK Program Lv1, Maneuver Armor Lv1, Resist Move Lv1, Emergency Evasion System Lv1, Melee Combo Controller Lv1, Forced Injector Lv1, High-Spec AMBAC Lv2, High-Performance Balancer Lv1, Enhanced Tackle Lv3, High-Performance Radar Lv1, Observational Data Link Lv1, Personnel Radar Lv1, Leg Shock Absorber Lv1