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Delusion MS List #006(DMS#051~#060)

DMS-051Zanny
COST 300 / SUPPORT
HP 11,000
Resist: Ballistic 20
Resist: Beam 20
Resist: Melee 08
Offense: Ranged 20
Offense: Melee 10
Speed / HSM 105 / 145
Thruster / Turn 50 / 48
Slots: C/M/L 06 / 06 / 08
Melee Priority 1
Environment Ground
Terrain Adapt None
Weaponry
[Main] 120mm Cannon, Blow
[Sub] 120mm Cannon[Cluster], Head Vulcan, Hand Grenade[E]
Skills
Emergency Sortie, Capital Defense Overlink, Simplified Frame Structure, Observational Data Link Lv1, High-Performance Radar Lv1, High-Performance Scope Lv1, Personnel Radar Lv2, Leg Shock Absorber Lv1, Quick Boost Lv2

DMS-052High Boost GM (Shutendouji Color)
COST 350 / GENERAL
HP 13,500
Resist: Ballistic 12
Resist: Beam 12
Resist: Melee 12
Offense: Ranged 15
Offense: Melee 20
Speed / HSM 125 / 215
Thruster / Turn 80 / 54
Slots: C/M/L 09 / 07 / 09
Melee Priority 2
Environment Space
Terrain Adapt Space
Weaponry
[Main] FIB Machine Pistol x2, FME Beam Saber
[Sub] FIB Hand Grenade[E], Head Vulcan
Skills
Impulse Override, Spatial Tactical Frame, Fast Melee Enhancement, Maneuver Armor Lv1, Forced Injector Lv2, High-Spec AMBAC Lv2, Firing Boost Lv1, Emergency Evasion System Lv1, Melee Combo Controller Lv1, Optimized Cooling Efficiency Lv1, Anti-Blast Stabilizer Lv1

DMS-053GM Raid Light
COST 350 / RAID
HP 14,500
Resist: Ballistic 10
Resist: Beam 10
Resist: Melee 16
Offense: Ranged 14
Offense: Melee 21
Speed / HSM 135 / 210
Thruster / Turn 60 / 69
Slots: C/M/L 14 / 08 / 06
Melee Priority 3
Environment Space / Ground
Terrain Adapt Space
Weaponry
[Main] IPBS Assault Shotgun, Beam Saber[Enhanced]
[Sub] KPO Heat Dagger x2, Leg 3-Tube Missile Pod, Head Vulcan, Chain Mine(Counter), Smoke Discharger
Skills
Impact Penetration Burst Spec, Kinetic Priority Override, Spatial Tactical Frame, Maneuver Armor Lv2, Melee Combo Controller Lv2, Stealth Lv1, Forced Injector Lv2, High-Spec AMBAC Lv2, Offense System Lv1, Anti-Blast Stabilizer Lv1, High-Performance Balancer Lv1, Assault Booster Lv1

DMS-054AAsshimar (BB Custom)
COST 550 / RAID
HP 18,000
Resist: Ballistic 20
Resist: Beam 20
Resist: Melee 20
Offense: Ranged 35
Offense: Melee 20
Speed / HSM 140 / 225
Thruster / Turn 70 / 75
Slots: C/M/L 16 / 14 / 14
Melee Priority 3
Environment Ground
Terrain Adapt Ground
Weaponry
[Main] ROD Large Beam Rifle, AMS Blow
[Sub] ROD Marasai Beam Rifle, AMS + HWM Blow
Skills
Recoil Override Device, Lone Struggle System, Heavy-Weight Melee, High-Performance Thruster Control System Lv2, Glide Structure Lv3, Maneuver Armor Lv3, Damage Control Lv1(Lv2 during LSS) , Transform (Flight) Lv1, Optimized Cooling Efficiency Lv1, Emergency Evasion System Lv2, Anti-Blast Stabilizer Lv1, Assault Booster Lv1, Melee Composite System Lv3, Aerial Melee System Lv1, Leg Shock Absorber Lv4
DMS-054BAsshimar (BB) [MA Mode]
TRANSFORMED
Transformation Stats:
Speed / HSM 200 / 240
Turn 60
*Other stats same as MS Mode
MA Weaponry
[Main] HMC Large Beam Rifle
[Sub] Large Beam Rifle Transformed
MA Skills
Lone Struggle System, Damage Control Lv1(Lv2 during LSS) , Transform (Flight) Lv1, Optimized Cooling Efficiency Lv1, Emergency Evasion System Lv2, Anti-Blast Stabilizer Lv1, Ram Attack Lv1, Shock Dampeners Lv1, De-Transformation Optimizer Lv1, Transformation Optimizer Lv1, Transformed Reinforcement Lv1, High Mobility Combat System Lv1

DMS-055AGaza-E (Strategic Bomber Spec)
COST 400 / SUPPORT
HP 16,000
Resist: Ballistic 20
Resist: Beam 20
Resist: Melee 02
Offense: Ranged 40
Offense: Melee 00
Speed / HSM 115 / 180
Thruster / Turn 70 / 60
Slots: C/M/L 05 / 12 / 12
Melee Priority 1
Environment Space / Ground
Terrain Adapt None
Weaponry
[Main] Bazooka, Beam Saber
[Sub] Beam Cannon x2, Grenade Launcher
Skills
Special Shoulder Add-On Buffer Lv3, Special Back Add-On Buffer Lv1, High-Performance Radar Lv3, Precision Shelling Lv1, Transform (Flight) Lv1, Forced Injector Lv1, High-Spec AMBAC Lv2, High-Performance Aerospace Gimbal Lv2, Observational Data Link Lv1, Frontline Support System Lv1, Resist Move Lv1, Leg Shock Absorber Lv2
DMS-055BGaza-E (SBS) [MA Mode]
TRANSFORMED
Transformation Stats:
Speed / HSM 180 / 210
Turn 60
*Other stats same as MS Mode
MA Weaponry
[Sub] Beam Cannon x2 Transformed, Grenade Launcher Transformed
MA Skills
Transform Control, Shock Dampeners Lv1, Damage Control Lv2, Ram Attack Lv1, Anti-Blast Stabilizer Lv1, Transform (Flight) Lv1, High-Performance Radar Lv3, Observational Data Link Lv1, Frontline Support System Lv1, Resist Move Lv1

DMS-056AAlex (Chobam Armor Equipment)
COST 450 / SUPPORT
HP 12,000
Resist: Ballistic 17
Resist: Beam 17
Resist: Melee 15
Offense: Ranged 20
Offense: Melee 25
Speed / HSM 125 / 190
Thruster / Turn 65 / 72
Slots: C/M/L 16 / 16 / 08
Melee Priority 2
Environment Space / Ground
Environment / Adapt Ground
Weaponry
[Main] Beam Rifle, Blow
[Sub] Bazooka, Arm 90mm Gatling x2, Head Vulcan, Chobam Armor(Shield)
Skills
Armor Purge(ALEX), Enhanced Tackle Lv6, Shield Tackle Lv1, Precision Shelling Lv1, Forced Injector Lv1, High-Performance Radar Lv2, Observational Data Link Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv4, Quick Boost Lv4, Anti-Blast Stabilizer Lv1
DMS-056BAlex (CA) [Armor Purge]
PURGED
Purge Stats:
Speed / HSM 135 / 200
Turn 72
*Other stats same as Armor Mode
Purge Weaponry
[Main] Beam Rifle, Blow
[Sub] Bazooka, Arm 90mm Gatling, Beam Saber, Head Vulcan
Purge Skills
Armor Purge(ALEX), Emergency Evasion System Lv2, Melee Combo Controller Lv1, Precision Shelling Lv1, Forced Injector Lv1, High-Performance Radar Lv2, Observational Data Link Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv4, Quick Boost Lv4, Anti-Blast Stabilizer Lv1

DMS-057Palace Athene (Reccoa Londe Custom)
COST 550 / RAID
HP 20,000
Resist: Ballistic 20
Resist: Beam 20
Resist: Melee 20
Offense: Ranged 35
Offense: Melee 20
Speed / HSM 135 / 215
Thruster / Turn 70 / 72
Slots: C/M/L 18 / 16 / 06
Melee Priority 3
Environment Space / Ground
Terrain Adapt Space
Weaponry
[Main] 2-Barrel Beam Gun, HAT Beam Saber
[Sub] Scattering Beam Cannon, Mega Beam Cannon, Small Missile Shield, BG-Grenade
Skills
One-More Thruster, Heavy Attack Lv2, Active Guard Lv3, Maneuver Armor Lv2, Damage Control Lv2, Emergency Evasion System Lv2, Melee Composite System Lv3, Special Back Add-On Buffer Lv4, Enhanced Tackle Lv3, Immobile Fire System Lv1, High-Performance Thruster Control Lv1, Leg Shock Absorber Lv3, Special L-Arm Equipment Buffer Lv2, High-Spec AMBAC Lv2, Assault Booster Lv1, Anti-Blast Stabilizer Lv1

DMS-058Bolinoak Sammahn (Sarah Zabiarov Custom)
COST 550 / SUPPORT
HP 23,000
Resist: Ballistic 25
Resist: Beam 20
Resist: Melee 15
Offense: Ranged 38
Offense: Melee 17
Speed / HSM 125 / 205
Thruster / Turn 70 / 69
Slots: C/M/L 10 / 14 / 16
Melee Priority 2
Environment Space / Ground
Terrain Adapt Space
Weaponry
[Main] Beam Gun x2, Beam Tomahawk x2
[Sub] S-Scissors, 3-tube Explosive Launcher, PAS Multiple Sensor, PAS A-Sensor Unit
Skills
Link-Sync Restorer, Melee-Hit Reload Link, Limited Maneuver Assist, Precision Analysis System Lv2, Stealth Lv2, Anti-Jamming Lv2, Damage Control Lv2, Special Back Buffer Lv3, Special R-Arm Equipment Buffer Lv3, High-Performance Radar Lv3, Observational Data Link Lv1, High-Performance Aerospace Gimbal Lv2, High-Spec AMBAC Lv2, High-Performance Thruster Control Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv3

DMS-059AGaza C (Glemy Faction)
COST 400 / RAID
HP 13,000
Resist: Ballistic 10
Resist: Beam 26
Resist: Melee 06
Offense: Ranged 35
Offense: Melee 05
Speed / HSM 135 / 195
Thruster / Turn 70 / 60
Slots: C/M/L 10 / 10 / 08
Melee Priority 2
Environment Space / Ground
Terrain Adapt None
Weaponry
[Main] Knuckle Buster, Beam Saber
[Sub] Knuckle Buster [Rapid]
Skills
Spatial Tactical Frame, Thrust-Based Fire Cooling System Lv1, Maneuver Armor Lv2, Over Boost Lv1, Special Back Add-On Buffer Lv3, Special Arms Equipment Buffer Lv3, Forced Injector Lv2, Transform (Flight) Lv1, Emergency Evasion System Lv1, High-Performance Radar Lv2, High-Spec AMBAC Lv2, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
DMS-059BGaza C (GF) [MA Mode]
TRANSFORMED
Transformation Stats:
Speed / HSM 200 / 225
Turn 48
*Other stats same as MS Mode
MA Weaponry
[Main] Knuckle Buster
[Sub] Beam Gun x2
MA Skills
Transform Control, Shock Dampeners Lv1, Transformed Reinforcement Lv1, Ram Attack Lv1, Over Boost Lv1, Thrust-Based Fire Cooling System Lv1, Transform (Flight) Lv1, Emergency Evasion System Lv1, High-Performance Radar Lv2, Anti-Blast Stabilizer Lv1, Special Back Add-On Buffer Lv3, Special Arms Equipment Buffer Lv3

DMS-060GM Ground Type (Kojima Battalion MS Team)
COST 300 / SUPPORT
HP 12,500
Resist: Ballistic 15
Resist: Beam 08
Resist: Melee 07
Offense: Ranged 20
Offense: Melee 10
Speed / HSM 115 / 170
Thruster / Turn 55 / 58
Slots: C/M/L 07 / 07 / 07
Melee Priority 1
Environment Ground
Terrain Adapt Ground
Weaponry
[Main] Missile Launcher, Beam Saber
[Sub] Ground Type Beam Rifle, 100mm Machine Gun, Hand Grenade[E], Ground Type Shield
Skills
Impulse Override Defense, Link-Sync Restorer, Terrestrial Tactical Frame, Enhanced Tackle Lv4, Interrupt Tackle Lv1, Shield Tackle Lv1, High-Performance Radar Lv2, Observational Data Link Lv1, Anti-Stealth Lv1, Frontline Support System Lv1, Resist Move Lv1, Stabilization Device Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv1, Quick Boost Lv1