> SEARCH_PARAMETER: COST[450]
> TOTAL_RECORDS_FOUND: 08
> ACCESS_RESTRICTION: LEVEL_2_AUTHORIZED
Classification: RAID03 UNITS
DMS-015High Mobility Zaku II (Johney Ridden)ACCESS >
DMS-042Gyan High Mobility TypeACCESS >
DMS-064Casval's Gundam (Gihren's Greed MSV)ACCESS >
DMS-0xxNo DataACCESS >
Classification: GENERAL02 UNITS
DMS-019Pale Rider DII (Titans Custom)ACCESS >
DMS-072Dom Tropen (Gaily's Custom)ACCESS >
DMS-0xxNo DataACCESS >
DMS-0xxNo DataACCESS >
Classification: SUPPORT03 UNITS
DMS-056Alex (Chobam Armor Equipment)ACCESS >
DMS-069GM-III Early Warning TypeACCESS >
DMS-075Luna TankACCESS >
DMS-0xxNo DataACCESS >
--- END OF ARCHIVE DIRECTORY ---
[ RAID UNITS ]
DMS-015
High Mobility Zaku II (Johney Ridden)
ROLERAID
COST450
ENVSpace
ADAPTSpace
Combat Specs
UNIT HP
14,500
RES:BAL
22
RES:BEAM
14
RES:MEL
20
OFF:RNG
25
OFF:MEL
25
SPEED
140
HSM
240
THRUST
75
TURN
72
SLOTS
10/12/10
PRIORITY
3
Weaponry
[MAIN] Giant Bazooka (Burst) [ASF], Heat Hawk (Enhanced)
[SUB] MMP-78 Machine Gun (GN) [ASF], MMP-78 Integrated Grenade [ASF], Hand Grenade Z [ASF], Heat Hawk (Enhanced) [MSL]
Skill Program
[SUB] MMP-78 Machine Gun (GN) [ASF], MMP-78 Integrated Grenade [ASF], Hand Grenade Z [ASF], Heat Hawk (Enhanced) [MSL]
Shock Absorbing Shield,
Anti-Class Defense,
Spatial Tactical Frame,
Assault Strike Fire,
Melee Scaling Logic,
Reserve Thruster Control,
Maneuver Armor Lv2, Emergency Evasion System Lv2, High-Performance Thruster Control System Lv2, Melee Composite System Lv1, High-Spec AMBAC Lv2, Anti-Blast Stabilizer Lv1, Quick Turn Lv1, Special Leg Buffer Lv2, Flexible Thruster Lv1, Optimized Cooling Efficiency Lv1
Maneuver Armor Lv2, Emergency Evasion System Lv2, High-Performance Thruster Control System Lv2, Melee Composite System Lv1, High-Spec AMBAC Lv2, Anti-Blast Stabilizer Lv1, Quick Turn Lv1, Special Leg Buffer Lv2, Flexible Thruster Lv1, Optimized Cooling Efficiency Lv1
DMS-042
Gyan High Mobility Type
ROLERAID
COST450
ENVSpace / Ground
ADAPTSpace
Combat Specs
UNIT HP
16,000
RES:BAL
12
RES:BEAM
14
RES:MEL
22
OFF:RNG
05
OFF:MEL
40
SPEED
145
HSM
230
THRUST
70
TURN
72
SLOTS
18/10/07
PRIORITY
3
Weaponry
[MAIN] 4-tube Rocket Launcher, Beam Lance [HAT]
[SUB] 4-barrel Vulcan Gun, Beam Lance [MSL]
Skill Program
[SUB] 4-barrel Vulcan Gun, Beam Lance [MSL]
Enhanced Melee Clash,
Anti-Class Defense,
Emergency Affinity Neutralizer,
Melee Scaling Logic,
Heavy Attack Lv1, Maneuver Armor Lv2, Melee Combo Controller Lv2, Close Combat Program Lv1, Special L-Arm Equipment Buffer Lv4, Special Leg Buffer Lv2, Forced Injector Lv2, High-Spec AMBAC Lv2, Emergency Evasion System Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv4, Assault Booster Lv1, Anti-Blast Stabilizer Lv1
Heavy Attack Lv1, Maneuver Armor Lv2, Melee Combo Controller Lv2, Close Combat Program Lv1, Special L-Arm Equipment Buffer Lv4, Special Leg Buffer Lv2, Forced Injector Lv2, High-Spec AMBAC Lv2, Emergency Evasion System Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv4, Assault Booster Lv1, Anti-Blast Stabilizer Lv1
DMS-064
Casval's Gundam (Gihren's Greed MSV)
ROLERAID
COST450
ENVSPACE / GROUND
ADAPTSPACE
Combat Specs
UNIT HP
16,000
RES:BAL / BEAM
14 / 14
RES:MEL
20
OFF:RNG
05
OFF:MEL
40
SPEED
135
HSM
200
THRUST
65
TURN
63
SLOTS
15/10/10
PRIORITY
3
Weaponry
[MAIN] Cs-G Beam Rifle [ASF], Beam Saber
[SUB] Hyper Bazooka [ASF], Beam Javelin (Throwing), Large Shield, Head Vulcan, Cs-G Blow
Skill Program
[SUB] Hyper Bazooka [ASF], Beam Javelin (Throwing), Large Shield, Head Vulcan, Cs-G Blow
Assault Strike Fire,
Anti-Class Defense,
EX Boost Lv2, Melee Combo Controller Lv2, Maneuver Armor Lv2, Emergency Evasion System Lv2, Anti-Jamming Lv3, Anti-Stealth Lv3, Assault Booster Lv3, Power Accelerator Lv2, Forced Injector Lv2, High-Spec AMBAC Lv2, Damage Control Lv1, Counter Boost Lv1, Leg Shock Absorber Lv3, Anti-Blast Stabilizer Lv1
EX Boost Lv2, Melee Combo Controller Lv2, Maneuver Armor Lv2, Emergency Evasion System Lv2, Anti-Jamming Lv3, Anti-Stealth Lv3, Assault Booster Lv3, Power Accelerator Lv2, Forced Injector Lv2, High-Spec AMBAC Lv2, Damage Control Lv1, Counter Boost Lv1, Leg Shock Absorber Lv3, Anti-Blast Stabilizer Lv1
[ GENERAL UNITS ]
DMS-019
Pale Rider DII (Titans Custom)
ROLEGENERAL
COST450
ENVGround / Space
ADAPTGround
Combat Specs
UNIT HP
14,500
RES:BAL
18
RES:BEAM
18
RES:MEL
12
OFF:RNG
40
OFF:MEL
05
SPEED
130
HSM
180
THRUST
65
TURN
60
SLOTS
13/14/05
PRIORITY
2
Weaponry
[MAIN] Hyper Beam Rifle, Beam Saber
[SUB] Shekinah-Gatling, Shekinah-Missile [BIL], Shekinah-Mega Beam, Head Vulcan, Slide Shield
Skill Program
[SUB] Shekinah-Gatling, Shekinah-Missile [BIL], Shekinah-Mega Beam, Head Vulcan, Slide Shield
Shekinah Optimizer,
Blue Inferno Logic,
Emergency Evasion System Lv2, Forced Injector Lv2, High-Spec AMBAC Lv2, Melee Combo Controller Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv3, Quick Boost Lv3, High-Performance Radar Lv2, Anti-Blast Stabilizer Lv1, Flight Control Program Lv2, Fall Prevention Control Lv1
Emergency Evasion System Lv2, Forced Injector Lv2, High-Spec AMBAC Lv2, Melee Combo Controller Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv3, Quick Boost Lv3, High-Performance Radar Lv2, Anti-Blast Stabilizer Lv1, Flight Control Program Lv2, Fall Prevention Control Lv1
DMS-072
Dom Tropen (Gaily's Custom)
ROLEGENERAL
COST450
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
18,000
RES:BAL
24
RES:BEAM
15
RES:MEL
15
OFF:RNG
50
OFF:MEL
05
SPEED
140
HSM
215
THRUST
65
TURN
66
SLOTS
05/15/12
PRIORITY
2
Weaponry
[MAIN] MMP-80 Machine Gun, Heat Saber [HWM]
[SUB] Sturm Faust [GMS], Sturm Faust (Tracking) [TTA], Sturm Faust (Burning) [GMS]
Skill Program
[SUB] Sturm Faust [GMS], Sturm Faust (Tracking) [TTA], Sturm Faust (Burning) [GMS]
Ground Mobile Shooting,
Heavy-Weight Melee,
Terrestrial Tactical Frame,
Tactical Tracking Analysis,
Emergency Evasion System Lv2, Forced Injector Lv2, Maneuver Armor Lv1, Explosive Reactive Armor Lv1, Mobile Melee Program Lv1, Special Leg Buffer Lv2, Optimized Cooling Efficiency Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv2, Anti-Blast Stabilizer Lv1
Emergency Evasion System Lv2, Forced Injector Lv2, Maneuver Armor Lv1, Explosive Reactive Armor Lv1, Mobile Melee Program Lv1, Special Leg Buffer Lv2, Optimized Cooling Efficiency Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv2, Anti-Blast Stabilizer Lv1
[ SUPPORT UNITS ]
DMS-056
Alex (Chobam Armor Equipment)
ROLESUPPORT
COST450
ENVSpace / Ground
ADAPTGround
Combat Specs
UNIT HP
12,000
RES:BAL
17
RES:BEAM
17
RES:MEL
15
OFF:RNG
20
OFF:MEL
25
SPEED
125/135
HSM
190/200
THRUST
65
TURN
72
SLOTS
16/16/08
PRIORITY
2
Weaponry
[MAIN] Beam Rifle, Blow
[SUB] Bazooka, Arm 90mm Gatling x2, Head Vulcan, Chobam Armor (Shield)
Skill Program
[SUB] Bazooka, Arm 90mm Gatling x2, Head Vulcan, Chobam Armor (Shield)
Armor Purge (ALEX),
Enhanced Tackle Lv6,
Shield Tackle Lv1,
Precision Shelling Lv1,
Forced Injector Lv1,
High-Performance Radar Lv2,
Observational Data Link Lv1,
High-Performance Balancer Lv1,
Leg Shock Absorber Lv4,
Quick Boost Lv4,
Anti-Blast Stabilizer Lv1
DMS-069
GM-III Early Warning Type
ROLESUPPORT
COST450
ENVSPACE / GROUND
ADAPTSPACE
Combat Specs
UNIT HP
17,500
RES:BAL / BEAM
15 / 15
RES:MEL
12
OFF:RNG
25
OFF:MEL
25
SPEED
125
HSM
190
THRUST
70
TURN
63
SLOTS
11/13/13
PRIORITY
2
Weaponry
[MAIN] Beam Rifle, Beam Saber
[SUB] Surveillance Unit [PAS], Beam Rifle (Rapid-fire), Club, Head Vulcan
Skill Program
[SUB] Surveillance Unit [PAS], Beam Rifle (Rapid-fire), Club, Head Vulcan
Electronic Countermeasure,
Limited Maneuver Assist,
Precision Analysis System Lv3, Anti-Stealth Lv3, High-Performance Radar Lv3, Observational Data Link Lv1, Over Boost Lv1, Melee Combo Controller Lv1, Forced Injector Lv2, Resist Move Lv2, Damage Control Lv1, Aux. Power Lv1, High-Performance Aerospace Gimbal Lv2, High-Spec AMBAC Lv1, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
Precision Analysis System Lv3, Anti-Stealth Lv3, High-Performance Radar Lv3, Observational Data Link Lv1, Over Boost Lv1, Melee Combo Controller Lv1, Forced Injector Lv2, Resist Move Lv2, Damage Control Lv1, Aux. Power Lv1, High-Performance Aerospace Gimbal Lv2, High-Spec AMBAC Lv1, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
DMS-075
Luna Tank
ROLESUPPORT
COST450
ENVSPACE
ADAPTSPACE
Combat Specs
UNIT HP
23,000
RESIST: BALLISTIC
22
RESIST: BEAM
22
RESIST: MELEE
02
OFFENSE: RANGED
45
OFFENSE: MELEE
00
SPEED
125
HIGH-SPEED MOBILITY
180
THRUSTER
55
TURN SPEED
45
SLOTS (C/M/L)
04/13/15
MELEE PRIORITY
2
Weaponry
[MAIN] Mega Particle Gun x2, Blow
[SUB] Mega Particle Gun (Salvo) x2
Skill Program
[SUB] Mega Particle Gun (Salvo) x2
Lunar Suitability,
Enhanced Tackle Lv6, Shock Dampeners Lv1, Precision Shelling Lv1, Special Head Buffer Lv4, Anti-Jamming Lv3, Anti-Stealth Lv2, Frontline Support System Lv2, High-Speed Charge Lv1, Observational Data Link Lv1, High-Performance Radar Lv2, High-Performance Aerospace Gimbal Lv2, High-Spec AMBAC Lv2, Reverse Lv1, Aux. Power Lv1, Anti-Blast Stabilizer Lv1
Enhanced Tackle Lv6, Shock Dampeners Lv1, Precision Shelling Lv1, Special Head Buffer Lv4, Anti-Jamming Lv3, Anti-Stealth Lv2, Frontline Support System Lv2, High-Speed Charge Lv1, Observational Data Link Lv1, High-Performance Radar Lv2, High-Performance Aerospace Gimbal Lv2, High-Spec AMBAC Lv2, Reverse Lv1, Aux. Power Lv1, Anti-Blast Stabilizer Lv1