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081 ~ 090

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DMS-081 EWAC GM
ROLESUPPORT
COST300
ENVSpace / Ground
ADAPTNone
Combat Specs
UNIT HP
11,000
RESIST: BALLISTIC
10
RESIST: BEAM
10
RESIST: MELEE
10
OFFENSE: RANGED
15
OFFENSE: MELEE
15
SPEED
125
HIGH-SPEED MOBILITY
160
THRUSTER
50
TURN SPEED
48
SLOTS (C/M/L)
07/07/06
MELEE PRIORITY
12
Weaponry
[MAIN] Twin Beam Spray Gun, Beam Saber
[SUB] Recon Sensor [TTA], Spot Recon Sensor [TTA], Head Vulcan
Skill Program
Tactical Tracking Analysis, Apex Cohesion Link, Impulse Override Defense,
Anti-Stealth Lv3, Stealth Lv1, High-Performance Radar Lv2, Observational Data Link Lv1, Anti-Jamming Lv1, Frontline Support System Lv1, High-Performance Scope Lv1, High-Spec AMBAC Lv1, High-Performance Aerospace Gimbal Lv1, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
DMS-082 Gundam GP01 Aqua Type (0083 MSV)
ROLEGENERAL
COST500
ENVGROUND
ADAPTGROUND / Aquatic
Combat Specs
UNIT HP
15,500
RESIST: BALLISTIC
18
RESIST: BEAM
18
RESIST: MELEE
18
OFFENSE: RANGED
20
OFFENSE: MELEE
30
SPEED
130
HIGH-SPEED MOBILITY
200
THRUSTER
60
TURN SPEED
66
SLOTS (C/M/L)
12/12/12
MELEE PRIORITY
3
Weaponry
[MAIN] Missile Launcher (Torpedo), Beam Saber
[SUB] Beam Saber [MSL], Torpedo, Shoulder Torpedo Tubes x4, GP01 Shield x2, Head Vulcan
Skill Program
Melee Scaling Logic, Terrestrial Tactical Frame,
Aquatic Mobile Shooting Lv2, Emergency Evasion System Lv2, Forced Injector Lv2, Power Accelerator Lv2, Maneuver Armor Lv1, Melee Combo Controller Lv1, Pursuit Ranged Aux. Program Lv1, Bullet Feeder Lv1, Flight Control Program Lv2, Quick Boost Lv3, Leg Shock Absorber Lv3, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
DMS-083 Gouf Flight Test Type (Jaburo Base Type)
ROLERAID
COST500
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
17,500
RESIST: BALLISTIC
18
RESIST: BEAM
18
RESIST: MELEE
08
OFFENSE: RANGED
20
OFFENSE: MELEE
30
SPEED
140
HIGH-SPEED MOBILITY
215
THRUSTER
70
TURN SPEED
69
SLOTS (C/M/L)
16/12/08
MELEE PRIORITY
3
Weaponry
[MAIN] Giant Bazooka (2-Burst), MMP Heat Saber
[SUB] Bazooka (Cluster), Bazooka (APHE)
Skill Program
Low-Altitude Flight, Terrestrial Tactical Frame,
Flight Control Program Lv4, Maneuver Armor Lv2, Mobile Melee Program Lv1, Emergency Evasion System Lv1, Forced Injector Lv2, Melee Combo Controller Lv1, MS Destroying ATK Program Lv1, Jamming Lv1, High-Performance Balancer Lv1, Assault Booster Lv1, Leg Shock Absorber Lv3, Anti-Blast Stabilizer Lv1
DMS-084 Zaku II Kai (Capital Defense)
ROLESUPPORT
COST300
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
14,000
RESIST: BALLISTIC
16
RESIST: BEAM
04
RESIST: MELEE
10
OFFENSE: RANGED
25
OFFENSE: MELEE
15
SPEED
115
HIGH-SPEED MOBILITY
165
THRUSTER
60
TURN SPEED
54
SLOTS (C/M/L)
08/05/07
MELEE PRIORITY
1
Weaponry
[MAIN] Zaku Bazooka (3-Burst), Heat Hawk (Enhanced)
[SUB] Signal Flare (Winter Chill), Hand Grenade (Incendiary), Sturm Faust, Smoke Grenade
Skill Program
Capital Defense Overlink, Shock Absorbing Shield, Cold District Equipment,
Resist Move Lv2, Anti-Stealth Lv1, High-Performance Radar Lv2, Observational Data Link Lv1, Frontline Support System Lv1, Melee Combo Controller Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv2, Personnel Radar Lv2, Anti-Blast Stabilizer Lv1
DMS-085 Guncannon MPT (White Dingo Team)
ROLERAID
COST350
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
14,000
RESIST: BALLISTIC
18
RESIST: BEAM
10
RESIST: MELEE
18
OFFENSE: RANGED
25
OFFENSE: MELEE
20
SPEED
120
HIGH-SPEED MOBILITY
185
THRUSTER
60
TURN SPEED
66
SLOTS (C/M/L)
03/12/09
MELEE PRIORITY
2
Weaponry
[MAIN] 100mm Machine Gun x2, Blow (Enhanced)
[SUB] 240mm Cannon x2, 240mm Cannon (4-Burst) x2, Blow (Enhanced) [MSL], Fire Nuts [BIL], Head Vulcan x2
Skill Program
Blue Inferno Logic, Melee Scaling Logic, Chaff-Minovsky Shroud, Broad-range Tactical Uplink,
Active Guard Lv3, Interrupt Guard Lv1, Maneuver Armor Lv2, Resist Move Lv1, Melee Combo Controller Lv1, Offense System Lv1, Anti-Stealth Lv2, High-Performance Radar Lv2, Assault Booster Lv2, Stabilization Device Lv1, High-Performance Balancer Lv1
DMS-086 GM Cannon (North America)
ROLERAID
COST300
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
15,500
RESIST: BALLISTIC
12
RESIST: BEAM
12
RESIST: MELEE
2035
OFFENSE: RANGED
10
OFFENSE: MELEE
2035
SPEED
130
HIGH-SPEED MOBILITY
170
THRUSTER
65
TURN SPEED
60
SLOTS (C/M/L)
10/09/08
MELEE PRIORITY
2
Weaponry
[MAIN] Beam Spray Gun (Rapid-fire), Blow (NA Custom)
[SUB] 360mm Cannon, Large Shield + Shield Bash, Hyper Bazooka, Hand Grenade (Enhanced)
Skill Program
Melee-Hit Reload Link, Cavalry Overdrive,
Maneuver Armor Lv2, Explosive Reactive Armor Lv1, Offensive System Lv1, Melee Combo Controller Lv1, High-Performance Radar Lv3, Leg Shock Absorber Lv3, Assault Booster Lv2, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
DMS-087 GM Night Seeker (Knight Yeager)
ROLEGENERAL
COST400
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
16,000
RESIST: BALLISTIC
13
RESIST: BEAM
18
RESIST: MELEE
11
OFFENSE: RANGED
31
OFFENSE: MELEE
09
SPEED
125
HIGH-SPEED MOBILITY
180
THRUSTER
70
TURN SPEED
58
SLOTS (C/M/L)
10/13/05
MELEE PRIORITY
2
Weaponry
[MAIN] GM-II Beam Rifle, Beam Dagger
[SUB] 100mm Machine Gun (HESH), Beam Saber, Signal Flare (Buster), Hand Grenade, Shield
Skill Program
Electronic Warfare Suite,
Jamming Lv3, Flight Control Program Lv3, Glide Structure Lv3, Quick Boost Lv4, Maneuver Armor Lv1, Emergency Evasion System Lv1, Forced Injector Lv2, Fall Prevention Control Lv1, High-Performance Radar Lv2, Leg Shock Absorber Lv3, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
DMS-088 GM Spartan
ROLEGENERAL
COST350
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
13,500
RESIST: BALLISTIC
07
RESIST: BEAM
07
RESIST: MELEE
22
OFFENSE: RANGED
20
OFFENSE: MELEE
20
SPEED
130
HIGH-SPEED MOBILITY
185
THRUSTER
60
TURN SPEED
66
SLOTS (C/M/L)
10/08/06
MELEE PRIORITY
2
Weaponry
[MAIN] Minigun, Pulse Knife
[SUB] Wired Anti-MS Missile (WAMM), Handgun, Beam Saber, Hand Grenade, Smoke Discharger
Skill Program
Ablative Stealth Coating, Minovsky Tactical Dispersion,
Maneuver Armor Lv1, Emergency Evasion System Lv1, Melee Combo Controller Lv1, Special Left Shoulder Armor Buffer Lv2, Quick Boost Lv3, Leg Shock Absorber Lv3, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
DMS-089 Gouf Hunter
ROLERAID
COST350
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
14,500
RESIST: BALLISTIC
10
RESIST: BEAM
06
RESIST: MELEE
20
OFFENSE: RANGED
15
OFFENSE: MELEE
25
SPEED
135
HIGH-SPEED MOBILITY
195
THRUSTER
65
TURN SPEED
72
SLOTS (C/M/L)
08/09/08
MELEE PRIORITY
2
Weaponry
[MAIN] 5-barrel Machine Gun, Heat Sword
[SUB] Handgun (Gel Bullet), Heat Knife, Hand Grenade x3
Skill Program
Kinetic Priority Override, Terrestrial Tactical Frame,
Anti-Stealth Lv3, Maneuver Armor Lv2, Melee Combo Controller Lv2, Close Combat Program Lv1, Resist Move Lv1, Power Accelerator Lv2, Assault Booster Lv3, Leg Shock Absorber Lv3, Stealth Lv1, L-Arm Special Defense System Lv1, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
DMS-090 GM Juggler (Stand-Alone)
ROLESUPPORT
COST350
ENVSpace / Ground
ADAPTNone
Combat Specs
UNIT HP
13,000
RESIST: BALLISTIC
10
RESIST: BEAM
10
RESIST: MELEE
10
OFFENSE: RANGED
22
OFFENSE: MELEE
08
SPEED
115
HIGH-SPEED MOBILITY
190
THRUSTER
45
TURN SPEED
45
SLOTS (C/M/L)
07/09/04
MELEE PRIORITY
1
Weaponry
[MAIN] Bullpup Machine Gun, Beam Saber
[SUB] Remote Controlled Ball Unit [SRF], Beam Rifle x4, Head Vulcan
Skill Program
Synchronized Remote Fire-Unit, Limited Maneuver Assist,
Chobham Armor Lv2, Full Attack Lv1, High-Performance Radar Lv2, High-Spec AMBAC Lv2, Observational Data Link Lv1, Immobile Fire System Lv1, High-Performance Scope Lv1, High-Performance Aerospace Gimbal Lv1, Personnel Radar Lv2