> REGISTRY_RANGE: DMS-071 TO DMS-080
> BLOCK_STATUS: COMPLETED / AUTHORIZED
> TOTAL_UNITS_IN_BLOCK: 10
DELUSION UNIT:10 UNITS
DMS-071Guncannon II (Sarah Shannon Custom)ACCESS >
DMS-072Dom Tropen (Gaily's Custom)ACCESS >
DMS-073Methuss (Mega Bazooka Launcher Equipped)ACCESS >
DMS-074Methuss MarinerACCESS >
DMS-075Luna TankACCESS >
DMS-076Zaku Reconnaissance Type (EFF Colors)ACCESS >
DMS-077Agg (Double-Drill Type)ACCESS >
DMS-078Bawoo (Glemy Toto Custom)ACCESS >
DMS-079Galbaldy Alpha (Filius Stream Custom)ACCESS >
DMS-080GM Intercept CustomACCESS >
[ CONTENTS ]
DMS-071
Guncannon II (Sarah Shannon Custom)
ROLESUPPORT
COST400
ENVSpace / Ground
ADAPTSPACE
Combat Specs
UNIT HP
16,000
RES:BAL
14
RES:BEAM
22
RES:MEL
06
OFF:RNG
28
OFF:MEL
12
SPEED
105
HSM
175
THRUST
60
TURN
59
SLOTS
05/13/12
PRIORITY
1
Weaponry
[MAIN] Beam Rifle, Blow
[SUB] Beam Cannon, Precision Targeting System [TTA], Head-Mounted Vulcan, Hand Grenade (E)
Skill Program
[SUB] Beam Cannon, Precision Targeting System [TTA], Head-Mounted Vulcan, Hand Grenade (E)
Vertical Aerial Anchor,
Tactical Tracking Analysis,
Quick Boost Lv4, Flight Control Program Lv2, Glide Structure Lv2, Immobile Fire System Lv1, High-Performance Radar Lv2, High-Performance Scope Lv2, Observational Data Link Lv1, Fall Prevention Control Lv1, High-Spec AMBAC Lv2, High-Performance Balancer Lv1, Leg Shock Absorber Lv2
Quick Boost Lv4, Flight Control Program Lv2, Glide Structure Lv2, Immobile Fire System Lv1, High-Performance Radar Lv2, High-Performance Scope Lv2, Observational Data Link Lv1, Fall Prevention Control Lv1, High-Spec AMBAC Lv2, High-Performance Balancer Lv1, Leg Shock Absorber Lv2
DMS-072
Dom Tropen (Gaily's Custom)
ROLEGENERAL
COST450
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
18,000
RES:BAL
24
RES:BEAM
15
RES:MEL
15
OFF:RNG
50
OFF:MEL
05
SPEED
140
HSM
215
THRUST
65
TURN
66
SLOTS
05/15/12
PRIORITY
2
Weaponry
[MAIN] MMP-80 Machine Gun, Heat Saber [HWM]
[SUB] Sturm Faust [GMS], Sturm Faust (Tracking) [TTA], Sturm Faust (Burning) [GMS]
Skill Program
[SUB] Sturm Faust [GMS], Sturm Faust (Tracking) [TTA], Sturm Faust (Burning) [GMS]
Ground Mobile Shooting,
Heavy-Weight Melee,
Terrestrial Tactical Frame,
Tactical Tracking Analysis,
Emergency Evasion System Lv2, Forced Injector Lv2, Maneuver Armor Lv1, Explosive Reactive Armor Lv1, Mobile Melee Program Lv1, Special Leg Buffer Lv2, Optimized Cooling Efficiency Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv2, Anti-Blast Stabilizer Lv1
Emergency Evasion System Lv2, Forced Injector Lv2, Maneuver Armor Lv1, Explosive Reactive Armor Lv1, Mobile Melee Program Lv1, Special Leg Buffer Lv2, Optimized Cooling Efficiency Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv2, Anti-Blast Stabilizer Lv1
DMS-073
Methuss (Mega Bazooka Launcher Equipped)
ROLESUPPORT
COST500
ENVSpace / Ground
ADAPTNone
Combat Specs
UNIT HP
18,500
RES:BAL
25
RES:BEAM
25
RES:MEL
04
OFF:RNG
40
OFF:MEL
10
SPEED
120/180
HSM
185/215
THRUST
70
TURN
50
SLOTS
05/15/16
PRIORITY
1
Weaponry
[MS:M] Arm Beam Gun x2, Beam Saber
[MS:S] Mega Bazooka Launcher [ROL], Beam Diffusion Missile
Skill Program
[MS:S] Mega Bazooka Launcher [ROL], Beam Diffusion Missile
MBL Special Defense System,
Release Ranged Output Limiter Lv1,
Transform (Flight) Lv1, Damage Control Lv1, Frontline Support System Lv2, High-Performance Radar Lv2, Observational Data Link Lv1, Immobile Fire System Lv1, Special Leg Buffer Lv3, Special Back Add-On Buffer Lv2, Flight Control Program Lv2, High-Spec AMBAC Lv2, Personnel Radar Lv2, Leg Shock Absorber Lv3
Transform (Flight) Lv1, Damage Control Lv1, Frontline Support System Lv2, High-Performance Radar Lv2, Observational Data Link Lv1, Immobile Fire System Lv1, Special Leg Buffer Lv3, Special Back Add-On Buffer Lv2, Flight Control Program Lv2, High-Spec AMBAC Lv2, Personnel Radar Lv2, Leg Shock Absorber Lv3
DMS-074
Methuss Mariner
ROLERAID
COST500
ENVGROUND
ADAPTGROUND / AQUATIC
Combat Specs (MS Mode)
UNIT HP
15,500
RESIST: BALLISTIC
22
RESIST: BEAM
22
RESIST: MELEE
12
OFFENSE: RANGED
25
OFFENSE: MELEE
25
SPEED
140/200
HIGH-SPEED MOBILITY
220/240
THRUSTER
75
TURN SPEED
69/54
SLOTS (C/M/L)
11/11/14
MELEE PRIORITY
3
Weaponry
[MS:MAIN] Arm Beam Gun x2, Combat Nail
[MS:SUB] SUBROC
Skill Program (Common/MS)
[MS:SUB] SUBROC
Transform: Aquatic,
Aquatic Mobile Shooting Lv1,
Maneuver Armor Lv2, Emergency Evasion System Lv2, Melee Combo Controller Lv2, Pursuit Melee Aux. Program Lv2, Pursuit Ranged Aux. Program Lv2, Offense System Lv2, Power Accelerator Lv2, Forced Injector Lv2, Special Leg Buffer Lv3, Special Back Add-On Buffer Lv2, Assault Booster Lv1, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
Maneuver Armor Lv2, Emergency Evasion System Lv2, Melee Combo Controller Lv2, Pursuit Melee Aux. Program Lv2, Pursuit Ranged Aux. Program Lv2, Offense System Lv2, Power Accelerator Lv2, Forced Injector Lv2, Special Leg Buffer Lv3, Special Back Add-On Buffer Lv2, Assault Booster Lv1, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
DMS-075
Luna Tank
ROLESUPPORT
COST450
ENVSPACE
ADAPTSPACE
Combat Specs
UNIT HP
23,000
RESIST: BALLISTIC
22
RESIST: BEAM
22
RESIST: MELEE
02
OFFENSE: RANGED
45
OFFENSE: MELEE
00
SPEED
125
HIGH-SPEED MOBILITY
180
THRUSTER
55
TURN SPEED
45
SLOTS (C/M/L)
04/13/15
MELEE PRIORITY
2
Weaponry
[MAIN] Mega Particle Gun x2, Blow
[SUB] Mega Particle Gun (Salvo) x2
Skill Program
[SUB] Mega Particle Gun (Salvo) x2
Lunar Suitability,
Enhanced Tackle Lv6, Shock Dampeners Lv1, Precision Shelling Lv1, Special Head Buffer Lv4, Anti-Jamming Lv3, Anti-Stealth Lv2, Frontline Support System Lv2, High-Speed Charge Lv1, Observational Data Link Lv1, High-Performance Radar Lv2, High-Performance Aerospace Gimbal Lv2, High-Spec AMBAC Lv2, Reverse Lv1, Aux. Power Lv1, Anti-Blast Stabilizer Lv1
Enhanced Tackle Lv6, Shock Dampeners Lv1, Precision Shelling Lv1, Special Head Buffer Lv4, Anti-Jamming Lv3, Anti-Stealth Lv2, Frontline Support System Lv2, High-Speed Charge Lv1, Observational Data Link Lv1, High-Performance Radar Lv2, High-Performance Aerospace Gimbal Lv2, High-Spec AMBAC Lv2, Reverse Lv1, Aux. Power Lv1, Anti-Blast Stabilizer Lv1
DMS-076
Zaku Reconnaissance Type (EFF Colors)
ROLEGENERAL
COST300
ENVGROUND
ADAPTGROUND
Combat Specs
UNIT HP
14,500
RESIST: BALLISTIC
12
RESIST: BEAM
12
RESIST: MELEE
06
OFFENSE: RANGED
25
OFFENSE: MELEE
15
SPEED
125
HIGH-SPEED MOBILITY
185
THRUSTER
50
TURN SPEED
54
SLOTS (C/M/L)
05/06/09
MELEE PRIORITY
2
Weaponry
[MAIN] Zaku Machine Gun (Long Barrel), Blow
[SUB] Zaku Bazooka, Chaff Grenade, Camera Gun [PAS], High-Precision Scan Sensor [TIL], Hizack Shield
Skill Program
[SUB] Zaku Bazooka, Chaff Grenade, Camera Gun [PAS], High-Precision Scan Sensor [TIL], Hizack Shield
Tactical Info Link,
Emergency Sortie,
Precision Analysis System Lv1,
Over Boost Lv1, Emergency Evasion System Lv1, Anti-Jamming Lv1, Anti-Stealth Lv1, Observational Data Link Lv1, Frontline Support System Lv1, High-Performance Radar Lv1, High-Performance Scope Lv1, Forced Injector Lv1, High-Performance Balancer Lv1, Melee Combo Controller Lv1, Leg Shock Absorber Lv2, Quick Boost Lv1
Over Boost Lv1, Emergency Evasion System Lv1, Anti-Jamming Lv1, Anti-Stealth Lv1, Observational Data Link Lv1, Frontline Support System Lv1, High-Performance Radar Lv1, High-Performance Scope Lv1, Forced Injector Lv1, High-Performance Balancer Lv1, Melee Combo Controller Lv1, Leg Shock Absorber Lv2, Quick Boost Lv1
DMS-077
Agg (Double-Drill Type)
ROLERAID
COST300
ENVGROUND
ADAPTGround / Aquatic
Combat Specs
UNIT HP
16,500
RESIST: BALLISTIC
20
RESIST: BEAM
00
RESIST: MELEE
10
OFFENSE: RANGED
00
OFFENSE: MELEE
40
SPEED
125
HIGH-SPEED MOBILITY
190
THRUSTER
45
TURN SPEED
40
SLOTS (C/M/L)
03/10/07
MELEE PRIORITY
3
Weaponry
[MAIN] Laser Torch, Large Drill
[SUB] Large Drill x2, Rock Grinder (Counter Action)
Skill Program
[SUB] Large Drill x2, Rock Grinder (Counter Action)
Impact Precision Control,
Drill Spiral Tackle,
Damage Control Lv3, Shock Dampeners Lv1, Assault Stance Lv1, Special Leg Buffer Lv2, Leg Shock Absorber Lv4, High-Performance Balancer Lv1, Assault Booster Lv1, Aux. Power Lv1, Anti-Blast Stabilizer Lv1
Damage Control Lv3, Shock Dampeners Lv1, Assault Stance Lv1, Special Leg Buffer Lv2, Leg Shock Absorber Lv4, High-Performance Balancer Lv1, Assault Booster Lv1, Aux. Power Lv1, Anti-Blast Stabilizer Lv1
DMS-078
Bawoo (Glemy Toto Custom)
ROLERAID
COST550
ENVSpace / Ground
ADAPTNone
Combat Specs (MS Mode)
UNIT HP
18,000
RESIST: BALLISTIC
24
RESIST: BEAM
28
RESIST: MELEE
06
OFFENSE: RANGED
40
OFFENSE: MELEE
15
SPEED
135/190
HIGH-SPEED MOBILITY
210/230
THRUSTER
75
TURN SPEED
66/54
SLOTS (C/M/L)
10/15/15
MELEE PRIORITY
3
Weaponry
[MS:MAIN] Beam Rifle, Beam Saber
[MS:SUB] Bawoo Nutter [PANS], Arm Grenade Launcher, Shield Mega Particle Cannon
Skill Program (Common/MS)
[MS:SUB] Bawoo Nutter [PANS], Arm Grenade Launcher, Shield Mega Particle Cannon
Purge Attack (Nutter Strike),
Maneuver Armor Lv2, Emergency Evasion System Lv1, Melee Combo Controller Lv1, Forced Injector Lv2, Flight Control Program Lv2, Special L-Arm Equipment Buffer Lv4, Wings Special Cushioning Lv2, De-Transformation Optimizer Lv1, High-Spec AMBAC Lv2, Assault Booster Lv1, Observational Data Link Lv1, High-Performance Radar Lv1, High-Performance Balancer Lv1
Maneuver Armor Lv2, Emergency Evasion System Lv1, Melee Combo Controller Lv1, Forced Injector Lv2, Flight Control Program Lv2, Special L-Arm Equipment Buffer Lv4, Wings Special Cushioning Lv2, De-Transformation Optimizer Lv1, High-Spec AMBAC Lv2, Assault Booster Lv1, Observational Data Link Lv1, High-Performance Radar Lv1, High-Performance Balancer Lv1
DMS-079
Galbaldy Alpha (Filius Stream Custom)
ROLEGENERAL
COST400
ENVSpace / Ground
ADAPTNone
Combat Specs
UNIT HP
14,500
RESIST: BALLISTIC
16
RESIST: BEAM
16
RESIST: MELEE
10
OFFENSE: RANGED
20
OFFENSE: MELEE
20
SPEED
130
HIGH-SPEED MOBILITY
210
THRUSTER
60
TURN SPEED
69
SLOTS (C/M/L)
10/10/08
MELEE PRIORITY
3
Weaponry
[MAIN] Galbaldy Beam Rifle, Gyan Beam Saber
[SUB] Gyan Beam Saber [MSL], Sturm Faust, Galbaldy Shield
Skill Program
[SUB] Gyan Beam Saber [MSL], Sturm Faust, Galbaldy Shield
Melee Scaling Logic,
One-More Thruster,
Lunar Suitability,
Emergency Evasion System Lv2, Forced Injector Lv2, Melee Combo Controller Lv1, Anti-Jamming Lv1, Anti-Stealth Lv1, Enhanced Tackle Lv3, Special Leg Buffer Lv2, High-Spec AMBAC Lv2, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
Emergency Evasion System Lv2, Forced Injector Lv2, Melee Combo Controller Lv1, Anti-Jamming Lv1, Anti-Stealth Lv1, Enhanced Tackle Lv3, Special Leg Buffer Lv2, High-Spec AMBAC Lv2, High-Performance Balancer Lv1, Anti-Blast Stabilizer Lv1
DMS-080
GM Intercept Custom
ROLEGENERAL
COST300
ENVSpace / Ground
ADAPTSPACE
Combat Specs
UNIT HP
12,000
RESIST: BALLISTIC
10
RESIST: BEAM
10
RESIST: MELEE
10
OFFENSE: RANGED
05
OFFENSE: MELEE
05
SPEED
125
HIGH-SPEED MOBILITY
180
THRUSTER
65
TURN SPEED
54
SLOTS (C/M/L)
08/07/05
MELEE PRIORITY
2
Weaponry
[MAIN] Rocket Bazooka, Intercept Beam Saber
[SUB] R-4 Type Beam Rifle, Beam Spray Gun, Large Shield, Head Vulcan
Skill Program
[SUB] R-4 Type Beam Rifle, Beam Spray Gun, Large Shield, Head Vulcan
Lunar Suitability,
Spatial Tactical Frame,
Pursuit Prevention ATK Program Lv1,
Maneuver Armor Lv1, Resist Move Lv2, Quick Boost Lv3, Melee Combo Controller Lv1, Forced Injector Lv1, High-Spec AMBAC Lv2, High-Performance Balancer Lv1, Enhanced Tackle Lv3, High-Performance Radar Lv1, Observational Data Link Lv1, Personnel Radar Lv1, Leg Shock Absorber Lv1
Maneuver Armor Lv1, Resist Move Lv2, Quick Boost Lv3, Melee Combo Controller Lv1, Forced Injector Lv1, High-Spec AMBAC Lv2, High-Performance Balancer Lv1, Enhanced Tackle Lv3, High-Performance Radar Lv1, Observational Data Link Lv1, Personnel Radar Lv1, Leg Shock Absorber Lv1