> REGISTRY_RANGE: DMS-011 TO DMS-020
> BLOCK_STATUS: COMPLETED / AUTHORIZED
> TOTAL_UNITS_IN_BLOCK: 10
DELUSION UNIT:10 UNITS
DMS-011Gelgoog (Erik Blanke)ACCESS >
DMS-012GM Dominance (Yuu Kajima)ACCESS >
DMS-013GM Cannon [Jaburo Defense Force]ACCESS >
DMS-014Ball Type K (Pre-Production)ACCESS >
DMS-015High Mobility Zaku II (Johney Ridden)ACCESS >
DMS-016Gouf Flight Test Type (H-4)ACCESS >
DMS-017Zaku II (Flamethrower Equipment)ACCESS >
DMS-018Gouf (Thomas Kurtz Custom)ACCESS >
DMS-019Pale Rider DII (Titans Custom)ACCESS >
DMS-020Dowas Custom (Scarlet Raid)ACCESS >
[ CONTENTS ]
DMS-011
Gelgoog (Erik Blanke)
ROLEGENERAL
COST400
ENVGround / Space
ADAPTNONE
Combat Specs
UNIT HP
15,000
RES:BAL
14
RES:BEAM
14
RES:MEL
14
OFF:RNG
10→30
OFF:MEL
30→50
SPEED
135→145
HSM
190
THRUST
55
TURN
60
SLOTS
13/10/05
PRIORITY
2
Weaponry
[MAIN] Gelgoog Beam Rifle, Beam Naginata
[SUB] G-Rocket Launcher, Beam Rifle (Rapid-fire), Gelgoog Shield + Shield Parry
Skill Program
[SUB] G-Rocket Launcher, Beam Rifle (Rapid-fire), Gelgoog Shield + Shield Parry
One-More Thruster,
Inertial Shield Assault System,
Shield Purge Boost,
Emergency Evasion System Lv1, Melee Combo Controller Lv1, High-Performance Balancer Lv1, High-Spec AMBAC Lv2, Anti-Blast Stabilizer Lv1, Forced Injector Lv1, Anti-Jamming Lv1, High-Performance Radar Lv2, Special Leg Buffer Lv2
DMS-012
GM Dominance (Yuu Kajima)
ROLERAID
COST350
ENVGround
ADAPTGround
Combat Specs
UNIT HP
14,000
RES:BAL
06
RES:BEAM
06
RES:MEL
24
OFF:RNG
18
OFF:MEL
17
SPEED
125
HSM
190
THRUST
60
TURN
60
SLOTS
08/08/08
PRIORITY
3
Weaponry
[MAIN] Prototype Twin Beam Cannon, Beam Saber
[SUB] 100mm Machine Gun (Modified), Beam Saber Unit, Command Shield, Hyper Bazooka
Skill Program
[SUB] 100mm Machine Gun (Modified), Beam Saber Unit, Command Shield, Hyper Bazooka
One-More Thruster,
Terrestrial Tactical Frame,
Enhanced Melee Clash,
Maneuver Armor Lv2, Melee Combo Controller Lv1, Emergency Evasion System Lv1, Forced Injector Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv3, Assault Booster Lv2, Instant Thruster Precision System Lv1, Shield Break Stance Mastery Lv1, MS Destroying ATK Program Lv1
DMS-013
GM Cannon [Jaburo Defense Force]
ROLESUPPORT
COST300
ENVGround
ADAPTGround
Combat Specs
UNIT HP
13,500
RES:BAL
15
RES:BEAM
15
RES:MEL
10
OFF:RNG
25
OFF:MEL
00→15
SPEED
115
HSM
150
THRUST
50
TURN
50
SLOTS
07/07/07
PRIORITY
1→2
Weaponry
[MAIN] GM-II Beam Rifle, Blow
[SUB] 360mm Cannon, 100mm Machine Gun, Large Shield
Skill Program
[SUB] 360mm Cannon, 100mm Machine Gun, Large Shield
Rapid Combat Evolution,
External Auxiliary Reactor,
Integrated Fire Suppressant,
Capital Defense Overlink,
Frontline Support System Lv2, High-Performance Radar Lv3, High-Performance Scope Lv2, Observational Data Link Lv1, Personnel Radar Lv2, High-Performance Balancer Lv1, Leg Shock Absorber Lv2, Quick Boost Lv2
Frontline Support System Lv2, High-Performance Radar Lv3, High-Performance Scope Lv2, Observational Data Link Lv1, Personnel Radar Lv2, High-Performance Balancer Lv1, Leg Shock Absorber Lv2, Quick Boost Lv2
DMS-014
Ball Type K (Pre-Production)
ROLESUPPORT
COST300
ENVSpace
ADAPTSpace
Combat Specs
UNIT HP
12,000
RES:BAL
14
RES:BEAM
14
RES:MEL
08
OFF:RNG
29
OFF:MEL
06
SPEED
120
HSM
160
THRUST
35
TURN
50
SLOTS
05/05/11
PRIORITY
2
Weaponry
[MAIN] 180mm Low-Recoil Cannon, Claw Arm
[SUB] 180mm Cannon x2, Winch Anchor
Skill Program
[SUB] 180mm Cannon x2, Winch Anchor
Reaction Recovery Control,
Spatial Tactical Frame,
Dominance Reinforcement,
Stealth Lv1, Fake Beacon Lv1, Forced Injector Lv1, High-Spec AMBAC Lv2, Stabilization Device Lv1, Precision Shelling Lv1, Special Head Buffer Lv1, Special Claw-Arms Buffer Lv4, Frontline Support System Lv1, High-Performance Aerospace Gimbal Lv2, High-Performance Radar Lv2, Observational Data Link Lv1, Enhanced Tackle Lv2
Stealth Lv1, Fake Beacon Lv1, Forced Injector Lv1, High-Spec AMBAC Lv2, Stabilization Device Lv1, Precision Shelling Lv1, Special Head Buffer Lv1, Special Claw-Arms Buffer Lv4, Frontline Support System Lv1, High-Performance Aerospace Gimbal Lv2, High-Performance Radar Lv2, Observational Data Link Lv1, Enhanced Tackle Lv2
DMS-015
High Mobility Zaku II (Johney Ridden)
ROLERAID
COST450
ENVSpace
ADAPTSpace
Combat Specs
UNIT HP
14,500
RES:BAL
22
RES:BEAM
14
RES:MEL
20
OFF:RNG
25
OFF:MEL
25
SPEED
140
HSM
240
THRUST
75
TURN
72
SLOTS
10/12/10
PRIORITY
3
Weaponry
[MAIN] Giant Bazooka (Burst) [ASF], Heat Hawk (Enhanced)
[SUB] MMP-78 Machine Gun (GN) [ASF], MMP-78 Integrated Grenade [ASF], Hand Grenade Z [ASF], Heat Hawk (Enhanced) [MSL]
Skill Program
[SUB] MMP-78 Machine Gun (GN) [ASF], MMP-78 Integrated Grenade [ASF], Hand Grenade Z [ASF], Heat Hawk (Enhanced) [MSL]
Shock Absorbing Shield,
Anti-Class Defense,
Spatial Tactical Frame,
Assault Strike Fire,
Melee Scaling Logic,
Reserve Thruster Control,
Maneuver Armor Lv2, Emergency Evasion System Lv2, High-Performance Thruster Control System Lv2, Melee Composite System Lv1, High-Spec AMBAC Lv2, Anti-Blast Stabilizer Lv1, Quick Turn Lv1, Special Leg Buffer Lv2, Flexible Thruster Lv1, Optimized Cooling Efficiency Lv1
Maneuver Armor Lv2, Emergency Evasion System Lv2, High-Performance Thruster Control System Lv2, Melee Composite System Lv1, High-Spec AMBAC Lv2, Anti-Blast Stabilizer Lv1, Quick Turn Lv1, Special Leg Buffer Lv2, Flexible Thruster Lv1, Optimized Cooling Efficiency Lv1
DMS-016
Gouf Flight Test Type (H-4)
ROLESUPPORT
COST500
ENVGround
ADAPTGround
Combat Specs
UNIT HP
16,500
RES:BAL
24
RES:BEAM
24
RES:MEL
06
OFF:RNG
45
OFF:MEL
10
SPEED
125
HSM
195
THRUST
75
TURN
63
SLOTS
11/12/13
PRIORITY
1
Weaponry
[MAIN] Giant Bazooka (2-Burst), Blow
[SUB] High Mobility G Rocket, Leg Rocket Cannon, 5-Barrel Finger Vulcan x2, 5-Barrel Finger Vulcan (Rapid-Fire)
Skill Program
[SUB] High Mobility G Rocket, Leg Rocket Cannon, 5-Barrel Finger Vulcan x2, 5-Barrel Finger Vulcan (Rapid-Fire)
Range Extender,
Link-Sync Restorer,
Engine Berserk,
Flight System Lv2, Damage Control Lv2, Observational Data Link Lv1, Immobile Aerial Fire Lv1, Special Leg Buffer Lv5, Glide Structure Lv3, Flight Control Program Lv2, High-Performance Radar Lv1, Leg Shock Absorber Lv3, Quick Boost Lv2, Optimized Cooling Efficiency Lv1
Flight System Lv2, Damage Control Lv2, Observational Data Link Lv1, Immobile Aerial Fire Lv1, Special Leg Buffer Lv5, Glide Structure Lv3, Flight Control Program Lv2, High-Performance Radar Lv1, Leg Shock Absorber Lv3, Quick Boost Lv2, Optimized Cooling Efficiency Lv1
DMS-017
Zaku II (Flamethrower Equipment)
ROLEGENERAL
COST300
ENVGround
ADAPTGround
Combat Specs
UNIT HP
13,500
RES:BAL
18
RES:BEAM
18
RES:MEL
04
OFF:RNG
20
OFF:MEL
10
SPEED
115
HSM
165
THRUST
50
TURN
50
SLOTS
04/08/08
PRIORITY
2
Weaponry
[MAIN] Zaku Bazooka, Heat Hawk
[SUB] Flamethrower [IOL], Cracker
Skill Program
[SUB] Flamethrower [IOL], Cracker
Shock Absorbing Shield,
Anti-Class Defense,
Infernal Overlap,
Reaction Control Integration,
Damage Control Lv1, Emergency Evasion System Lv1, High-Performance Balancer Lv1, Enhanced Tackle Lv1, Leg Shock Absorber Lv2, Quick Boost Lv2, Personnel Radar Lv2, Anti-Stealth Lv3, High-Performance Radar Lv4, Thrust-Based Fire Cooling System Lv1
Damage Control Lv1, Emergency Evasion System Lv1, High-Performance Balancer Lv1, Enhanced Tackle Lv1, Leg Shock Absorber Lv2, Quick Boost Lv2, Personnel Radar Lv2, Anti-Stealth Lv3, High-Performance Radar Lv4, Thrust-Based Fire Cooling System Lv1
DMS-018
Gouf (Thomas Kurtz Custom)
ROLERAID
COST300
ENVGround
ADAPTGround
Combat Specs
UNIT HP
13,000
RES:BAL
07
RES:BEAM
07
RES:MEL
16
OFF:RNG
00
OFF:MEL
30
SPEED
130
HSM
195
THRUST
60
TURN
66
SLOTS
09/06/07
PRIORITY
3
Weaponry
[MAIN] 5-Barrel Finger Vulcan, Heat Sword [CBD]
[SUB] Heat Rod, Long-range Heat Rod, Gouf Shield
Skill Program
[SUB] Heat Rod, Long-range Heat Rod, Gouf Shield
Anti-Class Defense,
High-Precision CQC Support,
Cascade Breach Driver,
Melee Combo Controller Lv2, Shield Break Stance Mastery Lv1, Anti-Stealth Lv1, High-Performance Radar Lv2, Anti-Jamming Lv3, Emergency Evasion System Lv1, Anti-Blast Stabilizer Lv1, Maneuver Armor Lv2, High-Performance Balancer Lv1, Leg Shock Absorber Lv2, Assault Booster Lv2
Melee Combo Controller Lv2, Shield Break Stance Mastery Lv1, Anti-Stealth Lv1, High-Performance Radar Lv2, Anti-Jamming Lv3, Emergency Evasion System Lv1, Anti-Blast Stabilizer Lv1, Maneuver Armor Lv2, High-Performance Balancer Lv1, Leg Shock Absorber Lv2, Assault Booster Lv2
DMS-019
Pale Rider DII (Titans Custom)
ROLEGENERAL
COST450
ENVGround / Space
ADAPTGround
Combat Specs
UNIT HP
14,500
RES:BAL
18
RES:BEAM
18
RES:MEL
12
OFF:RNG
40
OFF:MEL
05
SPEED
130
HSM
180
THRUST
65
TURN
60
SLOTS
13/14/05
PRIORITY
2
Weaponry
[MAIN] Hyper Beam Rifle, Beam Saber
[SUB] Shekinah-Gatling, Shekinah-Missile [BIL], Shekinah-Mega Beam, Head Vulcan, Slide Shield
Skill Program
[SUB] Shekinah-Gatling, Shekinah-Missile [BIL], Shekinah-Mega Beam, Head Vulcan, Slide Shield
Shekinah Optimizer,
Blue Inferno Logic,
Emergency Evasion System Lv2, Forced Injector Lv2, High-Spec AMBAC Lv2, Melee Combo Controller Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv3, Quick Boost Lv3, High-Performance Radar Lv2, Anti-Blast Stabilizer Lv1, Flight Control Program Lv2, Fall Prevention Control Lv1
Emergency Evasion System Lv2, Forced Injector Lv2, High-Spec AMBAC Lv2, Melee Combo Controller Lv1, High-Performance Balancer Lv1, Leg Shock Absorber Lv3, Quick Boost Lv3, High-Performance Radar Lv2, Anti-Blast Stabilizer Lv1, Flight Control Program Lv2, Fall Prevention Control Lv1
DMS-020
Dowas Custom (Scarlet Raid)
ROLERAID
COST400
ENVSpace / Ground
ADAPTSpace
Combat Specs
UNIT HP
15,000
RES:BAL
15
RES:BEAM
15
RES:MEL
12
OFF:RNG
15
OFF:MEL
25
SPEED
145
HSM
205
THRUST
60
TURN
63
SLOTS
10/10/08
PRIORITY
3
Weaponry
[MAIN] Beam Bazooka [ASF], Heat Saber (Enhanced)
[SUB] Chest Beam Gun, Head Vulcans, Assault Armor
Skill Program
[SUB] Chest Beam Gun, Head Vulcans, Assault Armor
Assault Armor Operation,
Assault Strike Fire,
Anti-Class Defense,
Impulse Override,
Melee Combo Controller Lv2, Maneuver Armor Lv2, Emergency Evasion System Lv1, High-Performance Balancer Lv1, Forced Injector Lv2, High-Spec AMBAC Lv2, Instant Thruster Precision System Lv1, Assault Booster Lv1, Special Leg Buffer Lv2, Explosive Reactive Armor Lv1, Wearable Armor Lv2
Melee Combo Controller Lv2, Maneuver Armor Lv2, Emergency Evasion System Lv1, High-Performance Balancer Lv1, Forced Injector Lv2, High-Spec AMBAC Lv2, Instant Thruster Precision System Lv1, Assault Booster Lv1, Special Leg Buffer Lv2, Explosive Reactive Armor Lv1, Wearable Armor Lv2